Back to All Events

Clothing in the Digital Age: Creating Avatars, Garments, and More with CLO

  • Creatis Jaipur, RJ, 302006 India (map)

The third installment of our Bootcamp series sheds light on the utilization of CLO for creating avatars, garments, and renderings.

In our demo, we will showcase the benefits of using 3D scanning technology, avatars, and advanced visualization software in the garment design process. By creating virtual prototypes of clothing, designers and manufacturers can identify and address potential design issues before moving on to physical production, resulting in significant time and cost savings. Moreover, the ability to make changes to virtual prototypes through advanced visualization software further reduces the need for costly edits and sampling in the physical manufacturing process.

  • Not required, but we recommend bringing a laptop or iPad with you.

  • At the moment, attendance for bootcamps is limited to in-person sessions at the studio, but plans are underway to provide an online alternative.

Previous
Previous
25 March

Mastering Product Design with Technical Sketches and Techpacks

Next
Next
8 April

What constitutes creativity, and what are the ways to maintain it?